Developer Tools software

Unity

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01 / Overview

What is Unity?

Unity is a development engine for interactive 2D and 3D applications, including games, simulations and XR experiences. Its editor, C# workflow and deployment tooling suit teams that need a reusable project across selected devices.

Who is Unity for?

Teams building games or interactive applications with a C# development workflow.

02 / Capabilities

Unity features

The core capabilities to consider for your workflow.

  • 2D and 3D scene authoring
  • C# scripting and component workflows
  • Multiplatform deployment tooling
  • Asset and package ecosystem
03 / Plans & costs

Unity pricing

Plan availability

Conditional free Personal plan

Personal eligibility and paid Pro, Enterprise or Industry arrangements depend on the organisation and project. Include external services and assets in the budget.

Calculate the cost of your quote →

Free access & evaluation

Unity Personal is free for eligible individuals and small organisations below the stated revenue and funding threshold; it is not unrestricted free access.

04 / Buying checklist

Before you choose Unity

  • Check the current plan eligibility against business revenue, funding and the use case.

  • Console deployment also requires platform-holder approval and the appropriate licence or entitlement.

05 / Guides & insights

Explore Unity in more detail

Take a closer look at the decisions behind this product.

Unity vs Unreal Engine: project and licensing fit

Read the article
06 / Comparisons

Compare Unity

07 / Questions answered

Unity FAQs

Does Unity have a free plan?

Unity Personal is free for eligible individuals and small organisations below the stated revenue and funding threshold; it is not unrestricted free access.

Who is Unity for?

Teams building games or interactive applications with a C# development workflow.

What should I compare before buying?

Check the tier that contains your essential features, confirm plan limits and compare the total quote with your own expected usage.